aesthetic improvements
sally, flesh in chains » Devlog
build 24 has been posted, including additions that make the game much more visually appealing.
the game has had a small eye-strain problem (atleast for the developer, who played it so much it started to hurt her eyes) for a while. to remedy this, levels have been made slightly darker, mipmaps were made to smooth out textures, and sally (and zombies) were made slower to make movement less overstimulating.
aside from that, some levels now have sky textures, the third person camera angle and field of view were altered to frame scenes better, and some character models were improved.
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sally, flesh in chains
surreal feminist retro survival-horror depression dream
Status | Released |
Author | TWO-HEADED GIRL |
Genre | Adventure |
Tags | 3D, Atmospheric, Female Protagonist, Horror, LGBT, Retro, Singleplayer, Surreal, Survival Horror, Third Person |
Languages | English |
Accessibility | Subtitles |
More posts
- a cool update kinda: new ending, character model, & grammatical error fixes64 days ago
- i made the game easier and less cruel :)72 days ago
- made some maps denser and much prettierJan 31, 2023
- some fixes to embarrassing oversights & a cool new developer nameJan 17, 2023
- very nice art (not a devlog but thats ok)Dec 30, 2022