i made the game easier and less cruel :)


during development, a problem the developer has noticed is that, due to her constant testing of the game, it was designed to be a challenge set for her skills & not those of fresh players or players who may not be very experienced with survival horror games.

realizing this, she has decided to apply a new update drastically lowering the harsh difficulty of combat encounters, allowing the puzzles & narrative (vague as it may be :3) to take center stage. she is hoping this will make the game significantly more accessible to all players without compromising what she feels is the true value of it.

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