i made the game easier and less cruel :)

during development, a problem the developer has noticed is that, due to her constant testing of the game, it was designed to be a challenge set for her skills & not those of fresh players or players who may not be very experienced with survival horror games.

realizing this, she has decided to apply a new update drastically lowering the harsh difficulty of combat encounters, allowing the puzzles & narrative (vague as it may be :3) to take center stage. she is hoping this will make the game significantly more accessible to all players without compromising what she feels is the true value of it.

Get sally, flesh in chains

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